Variable-font axes.
Adjust weight, width, and supported custom font axes.
Try it in your agent.
Use this prompt as a starting point. Review the result, then ask for the details you want to change.
A prompt to start from
Use Tesseract. Create a Bone type specimen framed by an Exposure headline “Find your weight.” Show “Light touch.” and “Strong impression.” below in the genuine Inter Variable font, the Mirage guide’s approved Denim fallback. Use its real wght axis at 300 and 700 respectively, with opsz 32 and the same 135 px font size. Keep glyph transforms at identity; the contrast must come from variable font outlines, not scale, stroke or separate static fonts. Fade the two specimens in sequentially.
New to Tesseract? Find the setup for your local agent.
A few useful details.
Does every font have variable axes?
No. Use a variable font that includes the axes you want, such as weight or width.
How do I try this with my agent?
Copy the prompt into your supported local agent with Tesseract installed. Review the preview, then ask for the changes you want. The composition stays editable as you refine it.
Where does the video render?
Tesseract previews and renders locally on macOS, Windows, or Linux. The local engine is free; your agent’s subscription or usage costs are separate.
Try these next.
Your next video, made with your agent.
Install Tesseract in your local agent, bring a brief, and start creating.
Free on Mac, Windows, and Linux. Your agent’s costs are separate.
Read the prompt
Set up Tesseract by Mirage so you can create editable designs, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.